Joshua Kim · UI / UX Designer
Experience & interaction design.
I design how people move through a product and how it answers them: the flow, the feedback, the moment of use. I start from user research and journey maps and work up to prototypes people can try, from app experiences and AR to a body-tracking installation and tools that change how a team works.
About me further down this pageWork
Eight projects in four areas
SomaSpace
Webcams track your body, and your movement turns into soft visuals and sound on the wall.
Solo M.A. thesis · built in TouchDesigner with MediaPipe.
Hot Chocolate
Place a chocolate keyboard on any surface and play it with your hands, on Snap Spectacles.
Interaction prototyping · built in 48 hours in Lens Studio.

Prism Catch
Colored light falls, and a rope between your finger and thumb catches it.
Runs in the browser with your webcam · you can play it.

ChewChat
A language exchange app for university students: find a local buddy and practice speaking.
27 survey responses & 4 interviews · map matching was the top request.

KindBite
An app for giving surplus food to neighbors, built around anonymity and a trust score.
The survey changed the plan: ingredients instead of home-cooked meals.

VAP
A music app I made earlier, redesigned around mood-based picks and artist videos.
Five screens, shown before and after.
About
I studied computer engineering and graphic design before my M.A., so I usually build what I design.
Background
- M.A. Human Experience Design & Interaction, CSU Long Beach
- B.S. Computer Engineering, Sahmyook University
- B.A. Graphic Design, Sahmyook University
Focus
Experience design · interaction design · user research · interactive installations.
Toolkit
Figma · TouchDesigner · p5.js · Python · Adobe CC · HTML / CSS.
Work authorization
U.S. Permanent Resident. Authorized to work for any employer, no sponsorship required.
